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Dragon Tech (2025)

Game Image 419cd83f9700de410197013f2f87012b_thb.png Playtime: 60
Min. Age: 14
Players: 1 - 4
Publisher: Charming Games Collective
Designers: Dylan Coyle
Artists: Dylan Coyle
Mechanics: Multi-Use Cards, Square Grid, Action Queue, Variable Set-up, Open Drafting, Hand Management, Pieces as Map, Solo / Solitaire Game, Victory Points as a Resource, Variable Player Powers, Hexagon Grid, Tech Trees / Tech Tracks, Set Collection

Freedom! Station 4X gained independence from the Ormar Thalassocracy. You must use politics, technology, and dragon mechs to rebuild and lead the new post-colonial nation.

Cards are multi-use: Actions, locations, resources, reinforcements, goals.

Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is determined by the slot the card currently occupies. Add cards here to expand and empower your choices.

Resources: Spend cards to play and upgrade action cards, locations, and reinforcements.

Locations: Add cards to the central map. Locations provide continual resources that give you discounts on action cards and reinforcements. But guard them well! They can be conquered by others.

Reinforcements: Cards may be played on locations to improve, defend, or conquer them.

Goals: Unused leader cards become goals for the game, keeping the win conditions for each game unique.

-description by the publisher



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ag.gameitem.lastUpdated: 2025-05-29 19:15:11.97